Ghost Story Games

Columbia’s Factions at War

on June 16 2011

30 comments

Our series of BioShock Infinite video featurettes continues with a look at the conflict erupting between Columbia’s dominant factions, the ultranationalist Founders and the anarchical Vox Populi.

Stay tuned for the next video explaining Elizabeth’s ability to manipulate tears–and then the release of the full E3 2011 gameplay demonstration.

Posted on June 16 2011 01:47 pm, under Insider
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Comments (30)

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  • felonious | June 16, 2011 1:55 pm

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    Great video, love hearing more about the conflict between the Founders and the Vox Populi! The skylines video set up some of the gameplay but this sets up the mood and atmosphere of what is going on and that is what I am looking forward too most!

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  • silverheist | June 16, 2011 2:21 pm

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    Does the guy laughing at 2:13 remind anyone of a few characters in fallout 3 maybe the same voice actor

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  • evilotto | June 16, 2011 3:35 pm

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    Though it’s still not really clear what’s player controlled and what’s not, It does really look amazing.

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  • ragingmudcrab | June 16, 2011 3:48 pm

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    Awesome. Good for clarification as to how exactly the two groups got started. I’m REALLY looking forward to the tears video. That’s still one of the most intriguing bits of this game so far.

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  • quancro | June 16, 2011 3:56 pm

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    and looks like with what they call tears.. you can bring any of those rivals.. and fight each other

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  • zacharynathanson | June 16, 2011 4:08 pm

    Once you enter the Vox Populi’s territory, Don’t expect a warm handshake

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  • inprogress | June 16, 2011 4:13 pm

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    Crank-based reloading on a rocket launcher? Hell yes! I can’t wait for it. Irrational, when are you going to announce the collector’s Edition so you can have my money?

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  • egocide | June 16, 2011 4:52 pm

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    actually I’m confused. there have been a couple of trailers for infinite and now there is also this series. it feels like it would be coming out in a couple of months but actually it comes out in 2012. can somebody explain? advance release date? D:

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  • batchick21 | June 16, 2011 5:00 pm

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    I just recently got into BioShock, I hate FPS games but this has changed my mind. The Vox Populi sound like a pretty b.a. group, can’t wait to play this game!

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  • chrisredfield | June 16, 2011 11:54 pm

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    Totalally at a loss of words right now. It’s that good.

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  • warsmith13 | June 16, 2011 11:59 pm

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    Awesome another video! so the next one is the tears then the full demo. Sweet! an early Independence day present:D

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  • excuseforjuice | June 17, 2011 12:17 am

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    I’m super excited for this. My most anticipated game, easily, which makes the release date rather painful. Keep up the good work IG

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  • justincavnor | June 17, 2011 3:53 am

    WANT…NEED this game so bad! If 2012 is the end of the world I want this game before it happens!

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  • zingdaffo | June 17, 2011 6:34 am

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    I like it how Irrational have these big open spaces that are good for big shootouts, but also in the spirit of the other Bioshocks and as you can see from the video also have these macabre, even spooky parts to the game also well, imagine walking down an alley like in the video and a body been thrown from the window. Keep up the good work, this is the top of my list!!!!!!

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  • mangledrex | June 17, 2011 8:24 am

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    The hype train is hitting me hard

    I want it now!

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  • maximus | June 18, 2011 7:19 am

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    beautiful graphics and better gameplay

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  • igabsfan | June 18, 2011 2:21 pm

    So… class warfare? Hopefully, it will not be too derivative of Fontaine versus Ryan. I wonder if the story developers pose any solutions after all the warring wanes. This trailer is about dominant factions? What about smaller factions? Also, does Columbia continue traveling around the world as game progresses? Where is Columbia finding its resources? Does it descend on non-floating cities and plunder them? It would be really cool to see new parts of the city built as others are destroyed. Bioshock never showed the city’s former glory, what it was meant to be, and what it could be under reasonable leadership.

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  • jub8jub | June 18, 2011 9:38 pm

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    Looking really good. I love to see that there are alot of citizens that don’t attack the minute they see you.

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  • quancro | June 18, 2011 10:41 pm

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    i lke the ideia to be betwen 2 rivals society .. the question is .. you will joing them , you will fightthem .. you can interact with the 2 at the same time only one . you can usethem in your side .. or what elese ????

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  • icegrove | June 19, 2011 12:34 am

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    The hero stand in between two sides of a great war to save the princess!

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  • spineblood | June 19, 2011 11:49 am

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    this trailer made me want the game way way more

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  • albto | June 21, 2011 12:36 pm

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    it’s now my daily ritual to come and watch these videos….. while we’re on the subject…. how’s that demo coming along?

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  • malfestus | June 22, 2011 8:37 am

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    I just cant wait to hear more, and of course play. Im impatiantly awaiting the twists and turns that will come with this game.

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  • commodore23 | June 23, 2011 10:13 pm

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    This looks amazing I can’t wait!

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  • gladiator49 | June 28, 2011 3:11 pm

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    Yay more info!

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  • bobogoldman | June 28, 2011 6:32 pm

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    Democrats vs Republicans!

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  • aguayocastro | July 8, 2011 4:18 am

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    I like the interaction with the other people, instead of all of them trying to kill you only a few you look at wrong do. Great!

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  • July 8, 2011 6:01 pm

    […] features. Our creative director Ken Levine explained the fiction and gameplay of Sky-Lines, the factions of Columbia, and Elizabeth’s power to control tears. He also introduced the first two minutes of the […]

    See Original Post at https://irrationalgames.ghoststorygames.com/insider/bioshock-infinite-e3-2011-gameplay-demo/

  • joelotoole | July 16, 2011 3:38 pm

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    if there isn’t any plasmids to make everyone to go crazy, how did it get SO extreme with the fractions???

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  • hewwitt | July 27, 2011 1:22 pm

    what would be cool is if you killed a certain amount of one faction, the other would like help you or give you gifts or something…

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