Ghost Story Games

City of Rapture recreated in Minecraft

on October 19 2010

19 comments

A team of Minecraft gamers has recreated a massive amount of BioShock‘s city of Rapture. To go with it they have filmed an impressive two-part walkthrough video featuring a number of players posing as Big Daddies, Little Sisters, and memorable characters like Sander Cohen and Dr. Steinman.

Watch part 1 above, then check out part 2.

This remarkable achievement is the work of Penny Arcade community members who claim to have built the entire city brick-by-brick, without the help of external editors. It incorporates locations conceived by Irrational in the original game as well as newly-designed areas like the “surface recreation dome.”

Recently, we featured another BioShock-themed Minecraft creation: BioShock Infinite‘s city of Columbia as built by DrKamina and his team on the City of Rapture server, which has fittingly also made its own version of Rapture. This new Rapture creation was so impressive, we thought it was worth doubling up on Minecraft posts.

Posted on October 19 2010 03:16 pm, under Insider
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Comments (19)

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  • russiandrink | October 19, 2010 3:22 pm

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    I just watched it and it’s absolutely insane how much work must have been put into creating all that. Props to those fans!

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  • jamsessionein | October 19, 2010 4:32 pm

    Hi!

    I run the server this stuff goes down on. One of my players just let me know you guys featured us here, which makes me giddy like a schoolgirl. We actually have our own version of Columbia, too, but I haven’t had the time to record it yet. Building in the sky is a refreshing change from constantly drowning.

    I just want to solidify the claim that the entire city was done by hand. We don’t hand blocks out on the server – we have a giant stripmining operation set up that has slowly eaten a huge portion of our map as we requisition the resources we need for building, and forges are running pretty much 24/7.

    The -map itself- has been edited. Columbia and Rapture were projects we started on an older map. When Columbia and Rapture started to become gigantic, we found we were having a big problem – these megacities started to butt up against other people’s work, and things were generally getting crowded. On September 25th, I took it upon myself to make a brand-new map for us to play on, and with the game’s natural map generator, MCEdit, and NBT Forge I crafted a giant field for Columbia and an expansive deep ocean for Rapture. I removed Rapture and Columbia from their original, hand-dug spaces on the old map, and inserted them into the current one after making appropriate room for them. Nothing else from the old map was saved, because most of the players wanted a fresh start.

    A bunch of us have thought about inviting the Irrational Games guys on just to hang out and wander around. It seems only fair, after having enjoyed their game so much. πŸ˜€

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  • rye0077r | October 19, 2010 4:59 pm

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    Very cool!

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  • BioShock1959 | October 19, 2010 5:38 pm

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    So sweet, love it! Hopefully one day i’ll get to visit πŸ˜€

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  • jayakers | October 20, 2010 3:52 am

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    Very, very cool.

    @jamsessionein

    great work…and great work ethic…it’s remarkable. and tomorrow, after work, i’ll be in turbo mode trying to get my desktop up and running so i can finally hop on MC…

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  • piranha | October 21, 2010 8:04 am

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    Very cool.. great work and it’s remarkable.. Hopefully one day i’ll get to visit…
    P.S.: “BioShock and Rapture” eagerly big waiting for a feature cinema film πŸ™‚

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    • kingpieguy | December 19, 2010 5:36 am

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      hey look same pic and they need to make a film! but spend time on it we want it to be goooood πŸ™‚

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  • jub8jub | October 22, 2010 3:24 pm

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    very nice I love it.

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  • anthonyl.banahasky | October 23, 2010 6:02 pm

    Wondering if any designer would use this as a tool in place of storyboards?…
    Seems a easier way of fleshing out a idea…Love the work.

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  • rybow73 | October 24, 2010 2:52 am

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    I posted a link to it too on the 2K Forums. It’s a way cool thing, and should be seen by everyone that’s a fan of Minecraft or BioShock. Great work!

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  • October 26, 2010 10:18 am

    […] It allows players to make whatever they want, from the Starship Enterprise to a recreation of Rapture from Bioshock. It is in that added possibility space where I gain respect for a game like Minecraft and lose […]

    See Original Post at http://gamered.wordpress.com/2010/10/26/curiosity-killed-the-player/

  • rainman316 | October 27, 2010 1:34 pm

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    It’s hard to fathom how much it probably took to do all that. Really great homage to you guys and my favorite game of all time! Looking forward to Infinite like you wouldn’t believe!

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  • neuroman42 | October 27, 2010 3:02 pm

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    I was bad mouthing Minecraft… I bought it, and now I am addicted.

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  • December 1, 2010 8:24 pm

    Ken Levine irrationally interviews director Zack Snyder…

    We found this interesting so we’ve added a Trackback to you on the Playstation24 site…

    See Original Post at http://playstation24.eu/playstation/2010/12/ken-levine-irrationally-interviews-director-zack-snyder

  • anatoly | March 12, 2011 12:52 pm

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    Cool

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  • joonongenoemd | March 20, 2011 6:59 pm

    This stuf just blew my mind you guys done an awesome job here :O

    I applaude you guys πŸ˜€

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  • May 2, 2011 10:39 am

    […] https://irrationalgames.ghoststorygames.com/insider/city-of-rapture-recreated-in-minecraft/ A team of Minecraft gamers has recreated a large amount of This exceptional achievement is that the work of Penny Arcade community members who claim to own built the whole […]

    See Original Post at http://kitchenaidmixerattachments.info/minecraft/penny-arcade-minecraft/

  • natback34 | May 6, 2013 11:56 pm

    cool. could u make a download link?

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