Ghost Story Games

Ten Things – E3 Edition

on June 25 2010


Welcome to Ten Things, the newest feature at

Ten Things, as the name implies, gives you ten opinions from ten different Irrational employees, each time on a new topic.  It could be cookies, or albums you should own, or things to do at a picnic… any and every subject is fair game.

With E3 behind us, we’re kicking off Ten Things with the topic:  “Impressive products at E3 in 2010.”

Stephen Alexander – Senior FX Artist: Portal 2. Looked very pretty, gameplay seemed like what made the first great with lots of new ideas, writing seemed to have maintained its really high bar.

Dan Johnson – Quality Assurance Tester: Dance Central, using Kinect and creating a real game that has the same infectiousness that pervades Guitar Hero and Rock Band.

Kristina Drzaic – Designer: Epic Mickey blew me away, more over Disney’s decision to play with Mickey’s brand image in an interesting way than actual demonstrated gameplay, which still looked great.  I’m looking forward to that one.

Sarah Rosa – Assistant to the Creative Director: There was a lot of awesome at E3.  I must say that the 3DS is definitely worth molesting and worked as described!

Mike Syrnyk – Associate Producer: I was impressed by Bulletstorm just because I love the idea of literally booting the crap out of every enemy in sight.

Chad LaClair – Level Designer: RAGE.  Best looking game I’ve seen on the 360.

Adrian Murphy – Associate Producer: Ghost Recon.  I didn’t pay too much attention before E3, but after watching the videos, I was pleasantly surprised.  It doesn’t seem to be taking the Modern Warfare/ Battlefield route of “ZOMG everything is exploding all the time I am Rambo.”  The cloaking looked cool, and the joint takedown sequence was rad.

Ben Lo – Concept Artist: The most impressive one was Gran Turismo 5 to me. Even though I’m not a big racing gamer, the in-game graphics alone will be able to get me going at it for hours and hours. It is just gorgeous.

Joe Faulstick – Producer: Civilization 5 has me excited. They seem to be finding the perfect balance between keeping what worked well and improving upon the original core experience.

Jorge Lacera – Concept Artist: Metal Gear Solid: Rising fucking blew my mind. I’m ready to slice some shit up!

Posted on June 25 2010 10:00 am, under Insider
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Comments (16)

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  • switchbreak | June 25, 2010 10:25 am

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    Worth… molesting?

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    • borrego | July 23, 2010 1:30 am

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      Ha ha! I thought that was an interesting choice of words myself. Maybe there’s another definition of that word that I’m unaware of.

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  • buckybit | June 25, 2010 3:18 pm

    I haven’t been there, but from the coverage I saw, this seemed to have been one of the more exiting E3’s?

    I loved the motion stuff (ok. mostly the dancing games 🙂 after people with hands-on time said, that it really “works”. Game design outside the mainstream/hardcore is where the industry has even a brighter future IMHO. Space-ponchos or not.

    @Ponies I was happy to see Warren Spector finally showing his Mickey game. This man had to struggle since ever Ion Storm went south. I remember he was trying to do some stuff for Eidos but that never turned out.

    BTW – “Epic Mickey” is a very unfortunate usage of words. Check the Urban Dictionary or just as Shawn Elliot – he sure knows about such things 😉

    Too many really cool things I have seen or heard about. One thing – it’s a tradition for me – was as always id Software. (Megatextures! They are still alive! lol ) – the new engine and handcrafted art looks just amazing.

    I hope they can match it this time with more than the traditional doom-gameplay. (Borderlands gameplay + Fallout like story .. oh, man).

    What I particularly didn’t like are the bullet points for Bulletstorm. “The fat kid with the cake” … “Blood-Symphony” blah blah – immature PR phrases for the audience from 1985. No thanks, Clifford.

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  • buckybit | June 25, 2010 3:19 pm

    bad, bad Dvorak-Keyboard!! “exciting” – typo again, sorry.

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    • ig.kate | June 28, 2010 4:42 pm

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      High fives for dvorak!

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  • buckybit | June 25, 2010 4:19 pm

    …also “ask” + “Elliott” … I have to turn off the Internet now – completely embarrassed … this is worse than debugging memory leaks. This IS debugging memory leaks! 😉

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  • nabeel | June 25, 2010 4:45 pm

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    Nice new feature, I was curious about what the team thought of E3. Bummed that you guys didn’t have something to show yourselves 😉 but oh well.

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  • June 26, 2010 8:49 am

    […] by the upcoming remake. Warren Spector elaborates on just how the 3DS changed his life. Irrational Games talk about their E3 highlights. Capcom interviews, “almost live” from E3. Peter Molyneux […]

    See Original Post at

  • rayj | June 27, 2010 1:02 am

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    Good reviews! I too am pumped for Civ V…been a while since I played a good new strategy game.

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  • number47 | June 27, 2010 3:38 am

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    Wow, I thought that the title was a homage to Rayman seeing that they announced the new 2D sidescrolling Rayman:Origins. Remember the magician where you could get extra lives by giving “Ten things Please”! Well that line has stuck with me since I played tons of the first Rayman. It is still excellent, and I am on my second full playthrough.

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  • nomardll769 | June 28, 2010 4:25 pm

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    Yet, another great post from Irrational Games. I love the feeling of being connected with the developers opinions. Personally, I agree with Stephen on Portal 2. Although I was not at E3, the video coverage of the game has spiked my interest beyond what I thought it could!

    And I like Sarah’s comment in regards to “worth molesting”. Most epic statement ever!!!

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  • matt_hargett | June 28, 2010 7:38 pm

    Portal 2, Nelson Tethers: Puzzle Agent, Rayman HD, Journey, Might & Magic: Clash of Heroes HD, Deus Ex 3, Lara Croft and the Guardian of Light, Super Scribblenauts, Hollywood 61, Okamiden

    I’m sort of excited about Brink. It looks great and has good gameplay ideas, but I’m worried that the story/characters will be disappointing.

    And yes, Dead Space 2. It’s the only thing giving me my System Shock fix 🙂 I would LOVE to see an HD remake/remaster of System Shock CD. It already had 3D display and input support, for goodness’ sake! The PowerPC version should be easy to power to the Cell and PPC cores in the PS3 and 360, no? 😉

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  • matt_hargett | June 28, 2010 7:41 pm

    Oh, forgot to mention Jane Jensen’s new game called Gray Matter. Looks promising, and god I hope it doesn’t suck. Can’t wait to get it on PS3.

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  • colornerdy | July 8, 2010 12:35 pm

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    For me, Portal 2 was a definite win at Sony’s Press Conference. I also really enjoyed Crysis 2; Codename Kingdoms looks promising.
    However, indie gams really are starting to come on the rise; from the hits Braid to Comic Jumperto Flower, I love these innovative titles that question truth and bring together various facets of design. Shank & Libo look just as good, if not better.
    That’s why I liked Bioshock so much, for a well-rounded atmosphere.
    Deus Ex, Brotherhood, and New Vegas was also a treat!

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  • garrywild18 | July 9, 2010 5:12 am

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    its worth a try and exploring this, i think.

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  • borrego | July 19, 2010 8:55 pm

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    I was hoping for some insight on Project Icarus from E3. Did I miss it? Does it actually exist?

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