In BioShock Infinite, you are Booker DeWitt, Pinkerton agent turned private investigator, sent to the floating city Columbia to track down a woman named Elizabeth. Unlike in the original BioShock, your character has an identity, a known past–and, most noticeably, a voice, opening up whole new storytelling possibilities.
DeWitt was ejected from the notorious Pinkerton National Detective Agency for his extreme methods–methods that may serve him well in the unpredictable city of Columbia. And while DeWitt’s basic background is known from the start, there’s more to his story. Uncovering the secrets of his past is just one of the player’s goals.
This is the second in a series of short posts about BioShock Infinite being released one a day until the unveiling of its first gameplay demonstration video, which will go live September 21 on Xbox LIVE and Xbox.com, and September 22 elsewhere.
colornerdy | September 12, 2010 1:15 pm
A voice…..interesting. Does this mean we shall see dialogue options, similair to the Mass Effect games?
Thanks Chis for these nice bite sized posts!
benporter | September 12, 2010 3:59 pm
I’m not sure how a dialogue wheel would affect the pacing of a 1st person shooter. It’s certainly an interesting concept, though.
nomardll769 | September 12, 2010 1:31 pm
You guys are definitely making Infinite it’s own game. It keeps sounding better, and better with every post. Keep ’em coming, Chris!
richardmcsundy | September 12, 2010 2:21 pm
That’s Amazing.
Finally a True Protagonist.
borrego | September 12, 2010 2:22 pm
Sweet stuff. Looking forward to that gameplay footage BIG time.
perfectdarkling | September 12, 2010 3:40 pm
I can’t wait to find out what kinds of crazy secrets DeWitt has. The secrets behind Jack’s life blew me out of the water in Bioshock.
pedestrianx | September 12, 2010 4:40 pm
I’m so excited that Bioshock is continuing, no matter what the story or characters are like.
When I first played Bioshock I had no idea what it was going to be like, and I was just in awe at how good it was. The story, characters, the environment, everything; I was instantly hooked.
Now I can’t wait for Infinite!
rookie371 | September 12, 2010 4:49 pm
This game is going to be great, I really cant wait for the gameplay demo to be released already!!!!
t13468 | September 12, 2010 5:15 pm
I wonder if they’re gonna tell us anything we don’t know. Oh well, can’t wait for next Tuesday!
mastigias | September 12, 2010 6:55 pm
Pinkerton National Detective Agency, PNDA, hmm… Interesting.
jub8jub | September 12, 2010 7:04 pm
Very nice, keep them coming
champloo369 | September 12, 2010 8:40 pm
All I am seeing here is a count down that is making me jizz my pants every time i see another fact.
Im going to die in 10 days of pure HAPPINEZZ!!!
September 12, 2010 9:46 pm
[…] out today’s post at Irrational’s blog and keep checking back to see what else Remo has to tell […]
See Original Post at http://www.gamezombie.tv/blog/2010/09/irrational-games-ten-things-you-should-know-blog-series/
heyimwyatt | September 13, 2010 1:31 am
I love the daily facts
justincavnor | September 13, 2010 4:18 am
This game is going to be so BLINDINGLY AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
nyokou | September 13, 2010 7:26 am
I wonder who the voice actor will be, or is.
🙂
chrisakin | September 13, 2010 11:22 am
hopefully you guys have get some inspiration for this game because bioshock 2 was about as uninspired as one can get. Why are so many linear fps games with weak enivironment fx built on unreal engine? It blows my mind. Will i get to kill at least 50 big daddies and trigger 100 cutscenes in infinite day? Will I ride a train between various levels? Are you friends with the guys over at Raven?
huffenstein | September 13, 2010 12:07 pm
Very interesting. I can’t wait to find out more. Keep em coming Chris.
ashleymoogle | September 13, 2010 12:10 pm
can’t wait to be the 21st 🙂
September 13, 2010 3:48 pm
[…] According to Irrational Games’ own “10 Things You Should Know About BioShock Infinite” posts, there seems to be a bit of confusion on the part of Mr. Elliot about […]
See Original Post at http://fourplayercoop.com/news/2010/09/13/bioshock-infinite-demo-hits-xbl-on-921-everywhere-else-922/
undeniably | September 13, 2010 10:18 pm
Booker is definitely going to be an antihero type, given a background with the Pinkertons…
September 14, 2010 12:25 am
[…] バイオショックインフィニティの10つの知らなきゃだめな事:第二目 10 things you must know about Bioshock Infinite: #2 Posted on 9月 14, 2010 by bilingualgameblog これは第二目の知らせだ!リンクはこちらへ。 […]
See Original Post at http://bilingualgameblog.wordpress.com/2010/09/14/%e3%83%90%e3%82%a4%e3%82%aa%e3%82%b7%e3%83%a7%e3%83%83%e3%82%af%e3%82%a4%e3%83%b3%e3%83%95%e3%82%a3%e3%83%8b%e3%83%86%e3%82%a3%e3%81%ae%ef%bc%91%ef%bc
rybow73 | September 15, 2010 2:47 am
It’ll be weird playing as someone that has an actual backstory, unlike Jack. I’m definitely looking forward to the possibilities. 🙂
September 21, 2010 1:53 pm
[…] In BioShock Infinite, you play a defined, fleshed-out character: former Pinkerton agent Booker DeWitt. […]
See Original Post at https://irrationalgames.ghoststorygames.com/insider/ten-things-you-should-know-about-bioshock-infinite-the-recap/
September 21, 2010 10:05 pm
[…] In BioShock Infinite, you play a defined, fleshed-out character: former Pinkerton agent Booker DeWitt. […]
See Original Post at http://www.shockblastmedia.com/2010/09/bioshock-infinite-playable-demo-news-and-notes/
jonesjd1 | October 7, 2010 3:00 am
I am still up in the air on this concept. I really think that the fact that there wasn’t much of a backstory in Bioshock (aka. You’re plane crashed and you happened to discover an underground city) sucked you into the story. You couldn’t really help but see yourself as the main character.
mrjwaters | October 18, 2010 9:41 pm
Good stuff.