BioShock Infinite‘s Columbia is made up of floating city block islands connected by an intricate web of “Sky-Lines,” former freight transit networks that the player can use for movement and to facilitate combat–often both at the same time.
Using your wrist-mounted Sky-Hook, you can jump on and off Sky-Lines at your will, rapidly transferring between routes that criss-cross vertically and horizontally. While traveling on Sky-Lines, you pick off foes far beneath you, engage enemies directly at close range, or make a quick escape from an overwhelming encounter.
This is the fifth in a series of short posts about BioShock Infinite being released one a day until the unveiling of its first gameplay demonstration video, which will go live September 21 on Xbox LIVE and Xbox.com, and September 22 elsewhere.
tinyghosts666 | September 15, 2010 3:33 pm
man i can’t wait to see this in action!
tinyghosts666 | September 15, 2010 3:34 pm
also, i wonder if enemies will hop on and chase you down if you try to “escape” from an overwhelming encounter.
perfectdarkling | September 15, 2010 3:50 pm
It’d be sick ridiculous is enemies could hop on the Sky-Line while chasing you. Point blank firefights over a drop thousands of feet high = EPIC
mastigias | September 15, 2010 5:09 pm
Thanks the post again, Chris!
I’ll not escape, I’ll kill them… or they will me…
(:
richardmcsundy | September 15, 2010 5:38 pm
That means Epic situations ate 360°.
I’m dying while waiting.
champloo369 | September 15, 2010 7:45 pm
Well, hello Sinclair… the puppet of my plans.
Or should i call you, Big Daddy Alpha Series…
nomardll769 | September 15, 2010 6:40 pm
This is going to be amazing! The gameplay in this game will be something new to players out there. Another great post, Chris – Cheers!
mastigias | September 15, 2010 8:02 pm
https://irrationalgames.ghoststorygames.com/community/forums/bioshock-infinite-general-discussion/bioshock-infinite-the-propaganda-of-columbia?replies=1#post-52456
lalalakin | September 15, 2010 8:10 pm
uhmm, i can tell im going to die a lot trying to land the skylines. Can see it now, being chased, almost to a skyline….jump….fall…die lol
ochrisius | September 15, 2010 9:43 pm
so can we assume we can stop mid skyline? sounds tuff cant wait till the video is out
September 16, 2010 1:37 am
[…] バイオショックインフィニティの10つの知らなきゃだめな事:第五目 10 things you must know about Bioshock Infinite: #5 Posted on 09/15/2010 by bilingualgameblog これが第五目だ。後5日間でゲームプレイ動画が放送!待ち切れない!XD 元の英語の投稿はここ。 […]
See Original Post at http://bilingualgameblog.wordpress.com/2010/09/15/%e3%83%90%e3%82%a4%e3%82%aa%e3%82%b7%e3%83%a7%e3%83%83%e3%82%af%e3%82%a4%e3%83%b3%e3%83%95%e3%82%a3%e3%83%8b%e3%83%86%e3%82%a3%e3%81%ae%ef%bc%91%ef%bc
September 16, 2010 1:41 am
[…] バイオショックインフィニティの10つの知らなきゃだめな事:第五目 10 things you must know about Bioshock Infinite: #5 Posted on 09/15/2010 by bilingualgameblog これが第五目だ。後5日間でゲームプレイ動画が放送!待ち切れないね!XD 元の英語の投稿はここ。 […]
See Original Post at http://bilingualgameblog.wordpress.com/2010/09/15/%e3%83%90%e3%82%a4%e3%82%aa%e3%82%b7%e3%83%a7%e3%83%83%e3%82%af%e3%82%a4%e3%83%b3%e3%83%95%e3%82%a3%e3%83%8b%e3%83%86%e3%82%a3%e3%81%ae%ef%bc%91%ef%bc
zoudazou | September 16, 2010 1:46 am
I saw the gameplay video (or at least A gameplay video, anyway) at PAX, but even so, I CAN’T WAIT TO SEE IT AGAIN. And again and again and again and again! I must see more of Him!
rybow73 | September 16, 2010 2:43 am
Makes it seem almost like a sandbox style game. I know it’ll be more linear, but the way it sounds the way sky-lines will work, it seems like we’ll have a lot more exploration freedom.
rainman316 | September 16, 2010 6:13 am
Just show us the video already!!!
mastigias | September 16, 2010 10:37 am
Video gameplay tonight?!?!?!
http://www.gametrailers.com/video/episode-324-gametrailers-tv/704475
drgonzo | September 17, 2010 5:56 am
where the hell is day 6? boooo
nintendoll | September 17, 2010 8:03 am
Yeah, I swore I saw day 6 posted at some point… 🙁
huffenstein | September 19, 2010 9:29 am
The gameplay in this game is going to be amazing. Not only are you controlling your character’s trip down a sky-line via a sky-hook, but you’re also dodging/fighting fellow sky-line riders and avoiding getting taken out by long range weapons from ground. sounds intense.
armchair | September 20, 2010 6:33 am
This sounds delightful. Really liking the focus on movement in combat, because most FPS’s have slow-as-snail heroes.
September 20, 2010 3:33 pm
[…] anybody, that will give him plenty of chance to zip around the airbourne city of Columbia on sky-lines. Apparently, “you can jump on and off Sky-Lines at your will, rapidly transferring between […]
See Original Post at http://www.todaygamenews.com/general-game-news/bioshock-infinite-information-roundup.html
jonesjd1 | October 7, 2010 3:11 am
I like the way the gameplay trailer shows the use of a wrench in the battle versus a pistol or other projectile weapon. I think at the rate of which you move on the Sky Lines it would be a little difficult to aim. The spatter on the wall as the baddie hits was a nice touch.
requebrando | December 18, 2010 10:26 pm
I’m wondering whether you’ll be able to stop or go in reverse and turn around on the sky-line
flodos | December 29, 2010 3:43 am
does this mean you’re leaving Rapture completely, and Eleanor?