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Ten Things You Should Know About BioShock Infinite: Day 5

on September 15 2010

24 comments

Ten Things You Should Know About BioShock Infinite

BioShock Infinite‘s Columbia is made up of floating city block islands connected by an intricate web of “Sky-Lines,” former freight transit networks that the player can use for movement and to facilitate combat–often both at the same time.

Using your wrist-mounted Sky-Hook, you can jump on and off Sky-Lines at your will, rapidly transferring between routes that criss-cross vertically and horizontally. While traveling on Sky-Lines, you pick off foes far beneath you, engage enemies directly at close range, or make a quick escape from an overwhelming encounter.

This is the fifth in a series of short posts about BioShock Infinite being released one a day until the unveiling of its first gameplay demonstration video, which will go live September 21 on Xbox LIVE and Xbox.com, and September 22 elsewhere.

Posted on September 15 2010 03:20 pm, under Insider
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Comments (24)

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  • tinyghosts666 | September 15, 2010 3:33 pm

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    man i can’t wait to see this in action!

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    • tinyghosts666 | September 15, 2010 3:34 pm

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      also, i wonder if enemies will hop on and chase you down if you try to “escape” from an overwhelming encounter.

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  • perfectdarkling | September 15, 2010 3:50 pm

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    It’d be sick ridiculous is enemies could hop on the Sky-Line while chasing you. Point blank firefights over a drop thousands of feet high = EPIC

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  • mastigias | September 15, 2010 5:09 pm

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    Thanks the post again, Chris!
    I’ll not escape, I’ll kill them… or they will me…
    (:

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  • richardmcsundy | September 15, 2010 5:38 pm

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    That means Epic situations ate 360°.
    I’m dying while waiting.

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    • champloo369 | September 15, 2010 7:45 pm

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      Well, hello Sinclair… the puppet of my plans.

      Or should i call you, Big Daddy Alpha Series…

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  • nomardll769 | September 15, 2010 6:40 pm

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    This is going to be amazing! The gameplay in this game will be something new to players out there. Another great post, Chris – Cheers!

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  • lalalakin | September 15, 2010 8:10 pm

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    uhmm, i can tell im going to die a lot trying to land the skylines. Can see it now, being chased, almost to a skyline….jump….fall…die lol

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  • ochrisius | September 15, 2010 9:43 pm

    so can we assume we can stop mid skyline? sounds tuff cant wait till the video is out

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  • September 16, 2010 1:37 am

    […] バイオショックインフィニティの10つの知らなきゃだめな事:第五目 10 things you must know about Bioshock Infinite: #5 Posted on 09/15/2010 by bilingualgameblog これが第五目だ。後5日間でゲームプレイ動画が放送!待ち切れない!XD 元の英語の投稿はここ。 […]

    See Original Post at http://bilingualgameblog.wordpress.com/2010/09/15/%e3%83%90%e3%82%a4%e3%82%aa%e3%82%b7%e3%83%a7%e3%83%83%e3%82%af%e3%82%a4%e3%83%b3%e3%83%95%e3%82%a3%e3%83%8b%e3%83%86%e3%82%a3%e3%81%ae%ef%bc%91%ef%bc

  • September 16, 2010 1:41 am

    […] バイオショックインフィニティの10つの知らなきゃだめな事:第五目 10 things you must know about Bioshock Infinite: #5 Posted on 09/15/2010 by bilingualgameblog これが第五目だ。後5日間でゲームプレイ動画が放送!待ち切れないね!XD 元の英語の投稿はここ。 […]

    See Original Post at http://bilingualgameblog.wordpress.com/2010/09/15/%e3%83%90%e3%82%a4%e3%82%aa%e3%82%b7%e3%83%a7%e3%83%83%e3%82%af%e3%82%a4%e3%83%b3%e3%83%95%e3%82%a3%e3%83%8b%e3%83%86%e3%82%a3%e3%81%ae%ef%bc%91%ef%bc

  • zoudazou | September 16, 2010 1:46 am

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    I saw the gameplay video (or at least A gameplay video, anyway) at PAX, but even so, I CAN’T WAIT TO SEE IT AGAIN. And again and again and again and again! I must see more of Him!

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  • rybow73 | September 16, 2010 2:43 am

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    Makes it seem almost like a sandbox style game. I know it’ll be more linear, but the way it sounds the way sky-lines will work, it seems like we’ll have a lot more exploration freedom.

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  • rainman316 | September 16, 2010 6:13 am

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    Just show us the video already!!!

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  • mastigias | September 16, 2010 10:37 am

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    No log in, no ratey!
  • drgonzo | September 17, 2010 5:56 am

    where the hell is day 6? boooo

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    • nintendoll | September 17, 2010 8:03 am

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      Yeah, I swore I saw day 6 posted at some point… 🙁

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  • huffenstein | September 19, 2010 9:29 am

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    The gameplay in this game is going to be amazing. Not only are you controlling your character’s trip down a sky-line via a sky-hook, but you’re also dodging/fighting fellow sky-line riders and avoiding getting taken out by long range weapons from ground. sounds intense.

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  • armchair | September 20, 2010 6:33 am

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    This sounds delightful. Really liking the focus on movement in combat, because most FPS’s have slow-as-snail heroes.

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  • September 20, 2010 3:33 pm

    […] anybody, that will give him plenty of chance to zip around the airbourne city of Columbia on sky-lines. Apparently, “you can jump on and off Sky-Lines at your will, rapidly transferring between […]

    See Original Post at http://www.todaygamenews.com/general-game-news/bioshock-infinite-information-roundup.html

  • jonesjd1 | October 7, 2010 3:11 am

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    I like the way the gameplay trailer shows the use of a wrench in the battle versus a pistol or other projectile weapon. I think at the rate of which you move on the Sky Lines it would be a little difficult to aim. The spatter on the wall as the baddie hits was a nice touch.

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  • requebrando | December 18, 2010 10:26 pm

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    I’m wondering whether you’ll be able to stop or go in reverse and turn around on the sky-line

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  • flodos | December 29, 2010 3:43 am

    does this mean you’re leaving Rapture completely, and Eleanor?

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